I would be very worried if it weren't hitting arcades first.
I would be very worried if it weren't hitting arcades first.
That doesn't sound good. Daytona 3 without constant 60 FPS = Fail. Hopefully they won't try to push the Ringwide too far on graphics detail, if that's what they're using.Originally Posted by Frogacuda
Shame they're not going to use Lindbergh or even the really powerful Europa-R board (which unfortunately seems to be a one game wonder, for Sega Rally 3). Ringwide is on par with PS3/360? IDBTN. A 2 GHz Celeron 440 sounds weak.
Very cautiously optimistic.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
I'm not:Originally Posted by Frogacuda
I dunno, I thought this dude was a developer who sounded like he knew what he was talking about.Originally Posted by Shogmaster@GAF
Has anybody actually named a source for that image yet? I looked around for one a couple days ago and couldn't find one. I'd have written this off as a 2ch hoax if it wasn't for a GAFfer or two "in the know" who were expecting this game to be a next-gen Daytona of sorts in the first place.
Well I guess it's a bit of speculation, but the video card hasn't been named specifically and 128MB says to me that it's not a mid-range, but we'll see.
Is Ringedge/Ringwide Windows based like TypeX? That'll slow things up too.Smells like a remake to me. Or possibly a compilation remake.
Yes, it is Windows-based. Which doesn't make a great deal of sense unless they're deliberately targeting this at the developers that abandoned Naomi for Type-X, as Lindbergh used a heavily modified Linux that I see no reason why they could not continue to use.
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