Try DDFix (and the resolution patcher on the same page). It does wonders for Thief 1+2 and System Shock 2.
Works perfectly in Windows 7 64 bit for me.
Thing is, every transaction has two parties. If there's something I've bought not available due to format, I've got no problem pirating the living hell out of it. I'll do it all day with a smile on my face and a clean conscience. More, I encourage everyone else to do exactly the same thing. I spent my money. I own this thing. The legality of the EULA only comes into play in a court of law, and seeing as it's never going to get there, for all practical concerns it's not an issue.
Oddly enough, PC games get a pass on this. I've got my physical copy of System Shock 2 kicking around somewhere but can't play it, it just crashes to the desktop. If Good Old Games released it for $10 I'd re-buy it in a heartbeat.
James
Last edited by James; 08 Dec 2009 at 04:13 AM.
Try DDFix (and the resolution patcher on the same page). It does wonders for Thief 1+2 and System Shock 2.
Works perfectly in Windows 7 64 bit for me.
To be honest, I'm not sure if I'll still be interested in gaming by 2012, and I imagine many who are replying in this thread will be in a similar situation.
As for some digitally distributed media (games on demand) costing more, I believe it's a combination of avoiding retailer retaliation, and some (I emphasize SOME) manufacturers adding a "convenience fee" surcharge. Some have the belief that the consumer will be willing to pay a little extra for the ability to forgo having to travel to a brick-and-mortar retailer and dealing with the rigmarole.
With all the talk about "cloud computing" permeating the interwebs, I'd imagine a time where there will be this ubiquitous piece of hardware that's nothing more than a dumb terminal; a conduit to access content from some skynet-like media serving entity (OnLive is the epoch of this). If that happens, every right we take for granted now will be nothing but footnotes in history as content providers will have totalitarianism-like control over all facets of interacting with the content, and many consumers will be totally oblivious to the fact
I'm actually somewhat ambivalent towards digital distribution as far as owning the media goes. Having a single "portal" where all your purchased games are available, and menu navigation being the only task that is performed to get to those games is rather convenient, however, there is also something visceral about owning physical media...until the threshold of having too much clutter is breached. One thing no one has mentioned is that a total digital method of distribution adds more points of failure to the chain. Now the consumer only has to worry about personal hardware failure, however, going digital also adds internet infrastructure and content server failures to the equation. Due to the piecemeal design of the infrastructure, and the uneven distribution of broadband in the U.S, a lot of consumers will simply be left out altogether.
The shitstorm against PSPgo with a small surge in 3000 sales is a pretty good power wield.
My Wii died with something like $200 of downloads on it. My reaction was "that sucks," but I haven't been particularly pissed off about it. I realized the following things:
- Most of my interest in games is tied to the online functions, be it leaderboard or multiplayer community. When that ceases, the game is dead to me anyway.
- There's a very small handful of games I would play long after this gen ended.
- If I'm wrong, emulator scene should have whatever I'm looking for available in 8-15 years. I can wait that long. Hell if they can break suicide board CPS3 encryption, they can emulate anything as long as the interest is there. I'm betting nostalgic pirates are always interested.
- I play past gen stuff rarely and not multiplayer.
- I'm pretty confident every single player experience that rises to the top finds a way to get a rerelease, somewhere, somehow. Game industry isn't that creative.Q Games (Rez HD), Geo Wars, and Namco stuff got on a compilation disk. Cave Story is WiiWared. Arcade collections get ported regularly. If Bit.Trip collection didn't get on a disc package down the road, I'd be surprised. I'll wait 'n see what happens with stuff like Splosion Man and Shadow Complex. I think they'll end up on something in the future, even if it is another download.
What I'm getting at is while the bullshit EULA license to play exists and I don't like it, it appears I'm using 99% of the games I play just for that purpose. 99% of games are disposable or forgettable. Something seems to happen that safeguards that top 1% from complete obscurity. Therefore, I'll continue counting on the "god has a plan XD" theory and not worry about the ownership crisis. As for the right to used sales, I'd rather the developer and publisher get a shot at the revenue instead of a second hand dealer. But I usually give away my used games to friends instead of sell. Goodwill is better than $2.60 store credit at Gamestop.
Last edited by DJ Incompetent; 08 Dec 2009 at 03:40 PM.
I'm pretty ok with this. Anything I miss badly enough to play again I'll probably just pirate. Steam and companies like GoG I'm not worried about. Especially GoG, you can do whatever you want the files. I mean they give you a full dump, so they can be stored and used wherever I want.
If you think about it it's amazing that so many old games are still playable on new PC hardware because the community always steps in to get these old games running, so in the future I have confidence that I will be able to play most any old game I want via some avenue, legit or not. I'll probably end up buying more remakes or reissues of games in the future too, JUST LIKE I'M DOING NOW.
As incompetent as Nintendo is about a lot of things, they'll get this fixed for you if you decide to get another Wii. I'm not totally sure if you have to send them both Wiis or not to get the transfer done, but your downloads aren't permanently stuck on that dead Wii if you don't want them to be.
WARNING: This post may contain violent and disturbing images.
Bullet is actually System 16. It's a dual joystick run'n gun somewhat like a simpler version of Total Carnage. Good stuff. Unfortunately, the MAME emulation dies a minute or two into the 2nd stage. Shame Sega didn't attempt this on Genesis with multitap support for 4 joysticks.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
I'm not really a fan of the idea of Digital ownership as it is now. I live in a college town and I still like having the ability to grab a hard copy and go to a friends house. Some Digital games are locked to your console, which makes transportation inconvenient. The same can be said for things like downloaded movies through the PSstore.
But I'm not completely against it if it is both A)easy to store and back up, so I can bring it with me, on a USB drive or the like and B) cheaper than physical media.
I also don't like the impact it might have on consumers rights. But I think that has been covered pretty well.
and yoshi loves cock.
I have this same problem. It's always going to be up in the air about how to make the media transferable without sacrificing the security of the product. Unfortunately it seems the only way to truly "own" the content you purchase is to lock yourself into buying from the same company forever. I honestly wish consoles would just die and we could instead have one standard system that plays everything. That way you wouldn't have to worry about compatibility in the future since everything will be based on the same technology, like DVD or Blu-ray players.
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