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Thread: Lost Planet 2

  1. It's not hand holding to keep your game saved on the last two minute long loading screen instead of 4 hours back. Hard games are fine but no one wants to redo the same part--I should say parts because there's like six segments before this--over and over to get to the part that is actually challenging, 30 minute arcade games excluded.

  2. See but its just kinda designed that way. Your overall battle gage (your lives) is increased/decreased by getting the data posts in each section leading up to the boss fight. Even though its all broken up into different loading parts its still really the same level. If you die in an earlier section, youre going to obviously lose battlegage points. So say if it was changed and it loaded your game in the boss section - im assuming it would have to keep your battlegage as it was, and you could potentially be screwed if you went into it with a low amount of lives/battlegage points. I admit its clunky design and annoying but its nice to see a difficult game for once and now in 4 player co-op. It reminds me of the difficult, unfair checkpoint 2d games on genesis or saturn but now playing with 4 people.

    What part did yall die on? Just curious. Theres alot of tricks youll learn along the way. We failed the other day on the boss that comes out of the water - and came back to it today and whooped ass. Just try to play more carefully and get all the data posts. Also heal your teammates with the Y+LT button - then hold LT and release. Gives them your thermal.
    Last edited by Destro777; 15 May 2010 at 02:13 AM.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  3. No, I get the lives thing. It's still retarded. I didn't know about the T-Eng thing though...I thought that's what it might be for but then we used it to open stupid ass chests on the ground. Hey there's craptacular design decision #41-B

    It was the demo boss btw

  4. Healing before each section is important. When you press Y+LT it shows everyones health/thermal number. Theres a ton of stuff you just kinda have to learn on your own. The game does a very poor job explaining stuff. But theres a shitload of stuff you can do, its got some depth.

    Demo boss: Again remember to activate ALL the data posts in that section. Theres 3 or4 in that boss area i think. That alone will give you a full amount of lives. You probably know this bit: Shoot the big red thing on its back till its gone - this makes it go inside its body. Shoot off the 3 legs on one side and he'll fall over. Have 1 or 2 of your teammates get close to it and go inside its mouth. The thing you shot on its back is now inside in the center and it does big damage. Rinse, repeat. Also, time your jump when he does the huge electrical charge.

    ...or you could just lower it to easy
    Last edited by Destro777; 15 May 2010 at 02:11 AM.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  5. #55
    This game is...

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  6. Hard is one thing, archaic is another.

  7. #57
    I still want to finish it though. I swear to God if Capcom fucks up Dead Rising 2...

  8. Quote Originally Posted by Yoshi View Post
    I still want to finish it though. I swear to God if Capcom fucks up Dead Rising 2...
    There's no if there. It's already done. And deep down you know it.

  9. TNL has gone soft. 3 lives a piece per level is plenty. Easy mode 4 you chumps.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  10. There's no if there. It's already done. And deep down you know it.
    yup.

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