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Thread: Lost Planet 2

  1. #61
    Quote Originally Posted by Destro777 View Post
    TNL has gone soft. 3 lives a piece per level is plenty. Easy mode 4 you chumps.
    I agree... for a single player game. Getting four people together for the amount of time it takes to replay these levels completely multiple times is completely unreasonable. Maybe this game is targeted at high school kids that have all the free time in the world. But they wouldn't put up with the archaic nature of other parts. So this game isn't targeted at anyone, which is why it was available at multiple Blockbusters and was already less than $50 after three days.

  2. #62
    Quote Originally Posted by Diff-chan View Post
    There's no if there. It's already done. And deep down you know it.
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  3. Lives systems are outdated crap and are just an artificial way of lengthening a game and draining quarters out of your pockets. Especially if levels are long.

  4. They don't make sense in a lot of modern games (sup mario), but let's not go crazy.

  5. #65
    Quote Originally Posted by Thief Silver View Post
    Lives systems are outdated crap and are just an artificial way of lengthening a game and draining quarters out of your pockets. Especially if levels are long.
    No, the lives are completely necessary. It's where you start when you lose them that destroys this game's flow.

  6. Losing all your lives is supposed to mean you start from the very beginning of the level, so I don't quite understand your logic there Yoshi.

    Also yeah not to go crazy, shooters are definitely an exception, but they're still an arcade games, same with beatem ups and shit.

  7. #67
    It depends how you define a "level." When I finish something, and my score is tallied, and a rating is given, that to me is a level. But that's not where this game starts you.

  8. Oh my.

  9. You motherfuckers brag that 360 is only good for niche import insanely difficult japanese shooters and yet you whine you cant beat the first level on Lost Planet 2. Yall whined for years that modern games are too easy. Not every game has to play itself and you watch in co-op. Get some skill or go play something else.

    Oh and guess what - im hearing if you put the game on easy it starts you off on the last stage you died. There, your checkpoint problems are solved. Easy mode for the babies.
    Last edited by Destro777; 15 May 2010 at 02:43 PM.
    NowPlaying: Battlefield series . DarkSouls . MGS collection . Cap+SNK fighters . AceCombat series . ArmoredCore series

  10. If the game didn't pace itself from piss easy to a small section of challenge and wrapped itself around a decent control scheme, it wouldn't be an issue. It's the Gradius 5 syndrome--game takes too long to get difficult. No one wants to play the same easy (not to mention crappy) part over and over. At least the control in that game isn't ass.

    LP1's fun parts weren't fighting shitty bullet sponge soldiers in cramped environments.

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