On the other hand, there are quite a few single player games that build in scoring systems, or fighting systems, or branching paths that make you want to play the game over and over either to see a different path, or improve your score, or put together the ultimate combo and Tomb Raider has none of that. I would support the game at $40, but not $60.
This also explains why I've played Revengenace 5ish times through and was done with TR as soon as I finished.
Coming from the two who "finished" the game with less than 80% and probably didn't play on hard.
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