I'm glad this is on sale; It reminds me to go hunt down the soundtrack.
You're gonna regret it.
Originally Posted by Master Shake
I'm glad this is on sale; It reminds me to go hunt down the soundtrack.
IT'S NOT ON SALE ANYMORE.
I'm glad i got it. I bet it'll be my favorite game ever, just like Radiata.
Donk
So as soon as you find out it's crap you can sell it for a profit!
Yeah, i'm playing this now and blueskied is just all cranky. Salsashark is right! It's perfectly charming. I love the music, love the graphics, love the really simple story that doesn't have characters that talk about their past. The inventory... well, it prevents you from hoarding to the point of being a little bit irritating, but it's manageable.
The healing isn't as complicated as Arobimi is making it out to be. If a character doesn't have a cure book and doesn't have cure assigned, that character can't use curet. Give the character a cure book, assign "cure", cure.
The story is clever in a really cute storybook sense.
Donk
I like it, too, although there is definitely some baffling interface design.
For instance, there is no way to determine if equipment in your inventory is better or worse for any given character without first transferring it to that character. So an enemy drops a sword, and you then have to swap it into each character's inventory to decide if they should equip it.
I mean, this is stuff JRPGs figured out two decades ago. And it's not like Matrix is new to the genre. And hell, S-E published! And lent them the FF name!! It's insane to me there isn't, at the very least, some boss dude at S-E who would look at something like this and say, "Oh hell no. Not on my watch."
Japanese companies are lazy![]()
But then you have to hand it back to the original owner and re-equip the ability. To be fair, once I unlocked White Mage a few hours into the game, the Ability Point discount on Cure rendered book-swapping obsolete.
I picked this back up over the long weekend after having neglected it for weeks. Some separation did me good; I'm enjoying this quite a bit now. It's just frustrating to play a good game so close to being great.
Can you eventually equip skills from crowns other than the one you have equipped in this game? If not, I think I'm done. Escape being a class-specific command is not a good idea in a game this difficult.
Also, why is there no Retry option? What's the point of saving in a dungeon if I'm going to be sent back to the last visited town regardless of where I saved?
Why does this game try so hard to be unplayable?
Not being able to choose your targets in battle is my biggest gripe. Wouldn't be a big deal if your AI fought intelligently and efficiently a la DQ. Alas, this is not the case. Fights are lasting, on average, an extra one or two rounds than if I'd been allowed to select who to attack. That adds up.
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