
Originally Posted by
Opaque
Man though, this could have been a fucking triple A shooter if they had cut out all scripting and revamped the enemy AI/spawn mechanics in a few spots, shame they didn't.
Thats because they clearly rushed the game out to beat COD BO to the market. It seemed to work because MOH already sold 2M copies. I still think MOH has alot of heart - some games you can just tell even with their shortcomings. Itll be interesting to see what the Danger Close team does next.
Your impressions are pretty much exactly like mine heh. Its not a game for everyone though, for sure. Hating on the plot is tough because this is closely based on a real military OP. The music when the choppers save you is chills down your spine incredible. Very powerful. There is a song that youll hear on the final mission that is twice as good as that one. It really immerses you (at least it did for me).
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