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Thread: SSX

  1. Or maybe they just catered the trailer to the audience. Remember, it was shown during the Spike awards, and that video from the other day would have stuck out like a bad simile.

    James

  2. How does that change anything?

    I said I had faith they would make a fun SSX type game and not all what you guys thought they would. Whether the response from their audience was the reason doesn't matter.

  3. Sure it does.

  4. What it changes is that I can't read the developer's mind. I had no reason to expect the game based on the initial trailer was anything I'd care about. Too many attempts at updating old franchises have failed for me to go in with optimism set to high.

    Have a (sadly theoretical) example- Star Control relaunch! Then pretend that the trailer (either version) is Zapper McMeatjaw caressing his space gun in anticipation of all the alien-blasting ahead. Even if Toys For Bob was the developer, you'd be completely right to not want anything to do with that game. Faith has nothing to do with it.

    James

  5. Quote Originally Posted by FirstBlood View Post
    Sure it does.
    That's like saying that no restaurant recommended to you is good because you ordered the food.

    Just because a chef does what you ask them to do doesn't make them a bad chef. Thinking a good chef will make a bad dish just because he hasn't read your order yet is also fucking stupid. I saw this trailer and thought "well they're a good developer and the game isn't out yet, I bet they'll end up making something great" and that's the case. The cause literally doesn't matter unless you're an uppity cunt.

  6. You are so bad at this.


  7. Good developers make bad games all the time. The first trailers for SSX looked terribly misguided. If they revised that, good on them. There was no indication they would do so after the first trailers came out.

  8. As far as I'm concerned, the current result of "This game looks crazy-fun" is the only important part of the discussion. Everything else is just noise.

    James

  9. It's important noise, because Opaque is saying that feedback to the developers is not important and that they should just ignore us and that we should have faith. Which is wrong on any intelligent level. I mean right now all we have to discuss are trailers, so a conversation about feedback to a trailer is pretty legit.

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