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Thread: Official Wii U Thread

  1. #1301
    Quote Originally Posted by SpoDaddy View Post
    Apparently Nintendo ID's will be transferable someday:

    http://www.ign.com/articles/2012/11/...wii-u-consoles
    Apparently Nintendo will release a next gen system someday too -- some day in 2017.

  2. Some day the Wii U will run without crashing.
    Donk

  3. Quote Originally Posted by Yoshi View Post
    Apparently Nintendo will release a next gen system someday too -- some day in 2017.
    Has anyone nailed down hard specs on the Wii U? I've heard speculation that it's running a beefy GPU saddled to an Xbox 360-equivalent CPU, no idea what that means for performance (I imagine the CPU is a bottleneck). Then again, that was the engineering philosophy behind the SNES and it's games ended up looking pretty good (though many played like shit compared to Genesis games).

  4. Quote Originally Posted by Finch View Post
    Some day the Wii U will run without crashing.
    Please glob make this happen.

  5. #1305
    Quote Originally Posted by SpoDaddy View Post
    Has anyone nailed down hard specs on the Wii U? I've heard speculation that it's running a beefy GPU saddled to an Xbox 360-equivalent CPU, no idea what that means for performance (I imagine the CPU is a bottleneck). Then again, that was the engineering philosophy behind the SNES and it's games ended up looking pretty good (though many played like shit compared to Genesis games).
    But the SNES wasn't 7 years late to the party.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  6. #1306
    Quote Originally Posted by SpoDaddy View Post
    Has anyone nailed down hard specs on the Wii U? I've heard speculation that it's running a beefy GPU saddled to an Xbox 360-equivalent CPU, no idea what that means for performance (I imagine the CPU is a bottleneck). Then again, that was the engineering philosophy behind the SNES and it's games ended up looking pretty good (though many played like shit compared to Genesis games).
    The GPU is definitely the strength, and the CPU is definitely the weakness. The CPU is not even 360 level. I read a piece a while back about what exactly that means, but I don't recall where. But the net is that the Wii U is very much in line with the PS3 and 360. There is absolutely nothing about it that is next gen. From a relative standpoint, I think it's actual weaker than the Wii.

    This is a pretty good review.

  7. It's a bit unfair to say 'net'. In certain types of games the WiiU should run all over the 360. If the next systems are right around the corner, no one is going to feel the need to work with the system in depth because the WiiU is not going to have that big of a 'core' userbase advantage IMO. And Nintendo not knowing how to release proper dev tools is not going to help matters at all.

    I still think it will receive most ports next gen. But some of the other open world stuff might be pushing it.
    Last edited by Joust Williams; 21 Nov 2012 at 11:13 AM.

  8. The Metro 2033 devs say it wasn't worth dealing with the limited CPU on the Wii-U.

  9. #1309
    Quote Originally Posted by Joust Williams View Post
    It's a bit unfair to say 'net'. In certain types of games the WiiU should run all over the 360. If the next systems are right around the corner, no one is going to feel the need to work with the system in depth because the WiiU is not going to have that big of a 'core' userbase advantage IMO. And Nintendo not knowing how to release proper dev tools is not going to help matters at all.

    I still think it will receive most ports next gen. But some of the other open world stuff might be pushing it.
    I think you're nuts, but I really hope people try to port next gen games to the Wii U so it's prominently displayed to be the joke it is. What I meant by the "net" is that it is without question a current gen system. Again, I think it's actually weaker than the Wii in terms of jumping beyond the prior generation.

  10. It is obvious that it was designed for Nintendo's games in mind. As much as they talked about 3rd parties, they're still going to be lacking but what I am saying is that games are too expensive for people to not explore the possibility of ports, and you'll find that a lot of them should be feasible. But they may find that it is too costly to port to that architecture even with the additional sales and I will be wrong.

    But yes, a 7 year later system that can't even brute force these ports is a bit troubling.

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