Maybe it's because each Zelda game uses the exact same mechanics as the others, but I almost always get bored of the dungeons by the end and just want it to be over already. So to that I say no to more dungeons, I would rather be left wanting more than be tired of what they gave me.
But I agree the triforce hunt was rather annoying.
I thought everyone knew Link's Awakening was the best Zelda, followed Link to the Past.
I enjoyed Sailor Link quite a bit, but I'm pretty obsessive about chasing after stuff so by the time the big fetch quest came around I was already at 80% on it. A couple more pieces to complete and done, no big deal. My only complaint is that the sea was far too friendly, even during storms, and I'd have loved some truly dangerous sailing now and then. That would have justified the use of the ocean setting perfectly. As it is, it's still one of the prettiest Zeldas ever.
I've already got the Gamecube version of Ocarina of Time and Majora's Mask. I don't think I need another.
James
There was a GameCube Majora's Mask?
I'm with Frog. Wind Waker was amazing when it was actually doing something but the world was absolutely barren for an adventure game. Islands and "towns" you can walk across in 20 seconds is some of the laziest shit ever.
Yep, Majora's Mask on Gamecube. Part of a balanced breakfast.
James
Ha. I have that and never touched it. Isn't it all "rare" and expensive? Or do people not care now that you can get that stuff on VC...
Is that what's going on? He just hates Nintendo? I never noticed. That would explain a lot I guess.
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