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Thread: Order & Chaos Online (iOS)

  1. Quote Originally Posted by Yoshi View Post
    Way to not copy the next sentence, which made exactly the same point Frog did.
    And had even less content. Did someone shit really hard in your cornflakes about a month ago? You've been on a roll lately with really half-assed attempts at amazingly terrible arguments.

    You guys are arguing college classes about noticing design patterns for a phone game company. This is so silly.


  2. #33
    Quote Originally Posted by MechDeus View Post
    And had even less content. Did someone shit really hard in your cornflakes about a month ago? You've been on a roll lately with really half-assed attempts at amazingly terrible arguments.
    I just don't give a shit enough to type out a well thought out post anymore. It's probably similar to what NZE felt. You try to contribute here, and you just wind up putting up with bullshit all the time.

  3. It's your arguments that haven't been thought out, not the posts.

  4. #35
    I rest my case.

  5. Quote Originally Posted by Diff-chan View Post
    I heard the games were mostly decent but I haven't played any of them. The Advance Wars one looks good, anyone try that?
    I thought Rogue Planet was pretty damned good actually. Well worth playing if you like strat games.

    Honestly, pretty much all Gameloft games are worth the time. They're usually short and direct ripoffs but well made and are fun to play. Plus the games they ripoff are ones that you can't get on iOS.
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  6. I grabbed this today because I was curious to see how a studio like gameloft would execute a proper MMO, and while their games are always HUGELY derivative, they're mostly pretty fun too. I've put about 2 hours in, enough to level to level 7.

    This is fucking WoW on your phone. No question (before Opaque has a run at me - I played from day 1 through to the end of WotLK). WoW-lite maybe. The fucking Inns almost have the exact same floor plans. Skill trainers, talent trees, colour coded gear, guilds, quest design, currency, the jump animation (LOL) is all straight out of vanilla WoW. Once you get past that, it's actually quite good.

    The touch interface works really well, and I've only had a couple of instances where it wouldn't do what I wanted it to.

    I'm human female monk on US Swampsomething server, named Serra, if anyone wants to come play. This is going to make Gameloft a fuckton of cash.
    ABOUT ME.

    "Underground music should have its back turned, it needs to be gone, untrackable, unreadable"

  7. I just said Yoshi's impressions of the game based on the trailer and previously available information didn't make much sense, and it didn't.

    Their track record and your game play comparisons are real, actual things. The game having Orcs and Undead didn't support shit.

  8. You know who also copies other people's games? Blizzard.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  9. Also: crafting and gathering are here.
    ABOUT ME.

    "Underground music should have its back turned, it needs to be gone, untrackable, unreadable"

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