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Thread: Emulation and Frequency Differences: Good/Bad Emulators and Settings

  1. I use windowed mode a lot, and I don't mind black borders in fullscreen so long as they aren't too big.
    The aspect ratio thing is another matter. I do correct the aspect ratio on SNES and CPS1/2/3 games, but I think the emulators just do a good job of prescaling horizontally when it stretches/compresses the image, because I never really notice it.

  2. Might as well use this thread to point out that the newest version of MAME (142u4) includes the new D3D9 HLSL CRT simulatin' filter 4u2c.

    Click for full size


    Before freaking out about the tube geometry, note that it's super customizable. I'm pretty excited to mess with this when I get home from work.

    Now that standard MAME has nice enough scanlines and my joystick has autofire I'll be switching back to standard MAME from MAME Plus.
    Last edited by Tain; 24 May 2011 at 12:20 PM.

  3. Recap came.

  4. Old School. Where's the signal?

  5. Quote Originally Posted by Tain View Post
    Might as well use this thread to point out that the newest version of MAME (142u4) includes the new D3D9 HLSL CRT simulatin' filter 4u2c.

    Click for full size


    Before freaking out about the tube geometry, note that it's super customizable. I'm pretty excited to mess with this when I get home from work.

    Now that standard MAME has nice enough scanlines and my joystick has autofire I'll be switching back to standard MAME from MAME Plus.
    Is it just me or is this not configurable from within MAMEUI's interface?

  6. It's not. You'll find a billion options in mame.ini under "DIRECT3D POST-PROCESSING OPTIONS", though. Turning it on alone isn't enough, the default settings don't have a visual effect. Don't know exactly what settings that picture is taken with.

  7. I tend to hate the usual MAME scanline implementations but something like this seems interesting. Will try!

  8. The monitor options in Final Fight Double Impact were pretty great; if this is along those lines in motion, it'll be awesome.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  9. This can look nicer, from what I've seen. It's all up to the config, though.

  10. #30
    Thanks for providing the link to VirtuaNES earlier. I was using NesterJ for a while and last week it somehow decided to stop reading some controller input. Switched and everything's fine.

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