It isn't a matter of figuring it out, it's a matter of there not being a computer that will be capable of doing it at anything even remotely approaching playable speed for at least 10 years. It has 8 assymetrical CPU cores that have to be emulated in sync with each other (as in wating for all 8 to complete before emulating the next cycle) and they use an alien, asymetrical architecture that isn't going to work with the usual dynarec techniques that are the only thing that even allows PS2 emulation to run at playable speed.
Just top to bottom, it's the enemy of emulation. When I say 10 years, I'm being generous, at least if we're talking about something that plays commercial games at a playable speed.I don't think that Xbox is that tough to emulate, technically, I think it's just a documentation issue. The 360 emulates the Xbox perfectly well without any special hardware and it could be easily done on PC if you had access to that same knowledge.
In that case, it really is a "figuring it out" issue. With the PS3, I don't think even Sony themselves could do it. I think it's physically impossible with today's hardware.


Reply With Quote




Bookmarks