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Thread: Deserving Reboots

  1. Quote Originally Posted by Bacon McShig View Post
    But just to reconfirm, you did actually go to the settings and turn on Uniform after inputting the code, rather than just starting the game immediately?
    There is a pop up before you can even start playing telling you that all you've done is unlock variable or uniform as options, so yes I went and turned it on.

    When you turn on uniform the game looks like dog shit, losing about half it's vertical lines. Overall it actually feels like runs at a slightly slower frame rate the entire time. Both Variable and Uniform suffer the same slowdown when there are multiple groups of enemies or large airships doing lots of things.

  2. Chu Chu Rocket would love pointer controls and online play. Straight remake 'cause I don't trust those guys to do something new.

  3. I would love a remake of Soul Reaver 1&2 as one game with all the trappings of current hardware. An updated version of Blood Omen would be great too. That way I could finally get through the damn game for once and not have to deal with the major loading issues.

  4. Phantom Dust HD. If I ran a development company with deep pockets, that would be one of my pet projects.

    I'd also develop Chu Chu Rocket XBLA and Samba De Amigo: Kinect Edition.
    R.I.P. Paragon Studios

  5. Quote Originally Posted by Opaque View Post
    When you turn on uniform the game looks like dog shit, losing about half it's vertical lines. Overall it actually feels like runs at a slightly slower frame rate the entire time. Both Variable and Uniform suffer the same slowdown when there are multiple groups of enemies or large airships doing lots of things.
    Sounds like something isn't working right on the PS3, I'll check it later. On the PS2 it was a ridiculous boost in framerate at the cost of the game having a dogshit resolution (which also meant some fights were harder because I couldn't what the fuck I was aiming at). It was also a code added in by Atlus when they imported the game, it wasn't part of Sony's original release.

  6. I would love to see a reboot of Iron Tank, I'd play the hell out of that.

  7. The frame rate boost is probably gobbled up by the additional upscaling.

  8. Wing Commander on the new systems would be amazing. The advances in cutscene CGI would make the game even better. Hand it to Blizzard and the game would eventually come out in 10 years ... give or take.

    Decent - even though I had motion sickness when it came out. I couldn't deny that it seemed fun.

    Earthworm Jim - XBLA, in the vein of Splosion Man.
    I can do all things through Christ, who strengthens me.

  9. Quote Originally Posted by Frogacuda View Post
    Star Raiders was undeniable a super influential game, but as the foundation of an entire genre I'm not really sure how you could make it modern and yet still Star Raiders in any meaningful sense.
    Battlesphere tried it with the Alone Against the Empire mode, but it could still be so much better (given the gimpy Jaguar hardware). I think what needs to be preserved in an update is the RTS-lite elements of risk/reward in terms of protecting your home base while being on the offensive. I thought it was amazing at the time and I don't recall any other space combat game (besides BS' AAtE mode) even attempted anything like it.

    Warping into a sector in the middle of a galactic battle was way way ahead of its time.

    Solaris was an interesting offshoot of it but I never could get too far in that game. The difficulty was just brutal.

    Quote Originally Posted by Bacon McShig View Post
    Prescient choice, as this is actually coming on Wednesday in the form of an XBLA game. Looks more Starfox than space flight sim, though.

    http://www.youtube.com/watch?v=JU4ixV9D1mM
    That trailer doesn't tell us much, I hope it is good but I am skeptical. I will try the demo at least.

    Quote Originally Posted by Cowdisease View Post
    Phantom Dust HD. If I ran a development company with deep pockets, that would be one of my pet projects.

    I'd also develop Chu Chu Rocket XBLA and Samba De Amigo: Kinect Edition.
    Yes, PD 2 would be amazing on XBL.

  10. Quote Originally Posted by MechDeus View Post
    Sounds like something isn't working right on the PS3, I'll check it later. On the PS2 it was a ridiculous boost in framerate at the cost of the game having a dogshit resolution.
    Which, lets be honest, isn't much a fix when you look at it objectively.

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