It's all good, this game tends to make me very on edge! But I was glad to see the mic wasn't a problem anymore, that was refreshing.
I'll pick up a Microphone just for you Pineapple so I can explain some of the bullshit. Also because I would have a lot more fun talking to you than not!
The only time I picked Yukiko was when random picked her for me, sorry!
It's all good, this game tends to make me very on edge! But I was glad to see the mic wasn't a problem anymore, that was refreshing.
http://www.youtube.com/user/jourdal
This guy streams matches from Online Japan play that are incredible, and he's amazing to listen to commentate, plus he just has a lot of amazing matches on there
Here's japan's best (or one of?) Mitsuru's. Seriously this game is so fun especially to watch. Won the SBO tournament (Don't really know much about SBO).
Last edited by Thief Silver; 13 Sep 2012 at 02:10 AM.
Here's some Kanji vs Yukiko for you Pineapple.
I still have a tremendous amount to work on, my movement, my spacing and combos are all incredibly lacking. Yukiko is really a precise character at higher play, though I've finally started integrating Air throws which are so beastly.
SBO is the biggest tournament in Japan. For games which Japan is superior, it has more prestige than evo. Winning SBO in a Arcsys game usually means you are one of if not the best in the world at that game.
Check out Mr. Businessman
He bought some wild, wild life
On the way to the stock exchange
He got some wild, wild life
Makes sense judging by how long of an intro they gave each player. Though I'm surprised with how few sets they did, IE they did one match each time, even up to the Grand Finals which I don't remember if it was only one match or not.
Japan is cutthroat. Single elimination.
That really is pretty cutthroat. It's because I'm raised in America's everyone is a winner environment!
Single elimination favours creativity and character diversity. Because of the small number of rounds, it is difficult to adapt as quickly as American long sets.
American 2/3 double elimination favors adaptability. Not to say Japan can't adapt, but because alot of the previously mentioned new strategies can feasibly be understood in the course of the match, it is on the player to do so. More matches give you more time to turn the game into a slower footsies game really.
I am actually fine with both persona-lly, in American I liked the longer sets because I had to travel so far for tournaments that I wanted to get enough play in. In Japan I liked the quickness because I didn't have to travel as far (although I did have to get up early as fuck), and it really was more exciting, every match mattered.
I despite character switching in tournaments. I think that brings the level of play down for everyone, and is FAR less entertaining to watch.
Edit more on topic: Kanji looks HORRIBLE. I feel bad for people who play him.
Last edited by Anthony; 13 Sep 2012 at 04:15 PM.
Check out Mr. Businessman
He bought some wild, wild life
On the way to the stock exchange
He got some wild, wild life
Yeah it was cool, just surprising. Moreso was the 10 minute introduction to each match heh.
I agree about character switching, I'd rather see stuff like Evo be people locking in their characters before anything starts and being forced to use them that way. I like that about the online ranbats from Dustloop as well, the fact that you lock in your character for each one (Can switch between them though) is a lot more enjoyable.
Also I don't think throws in this game have a 13f tech window either. Throws very rarely get teched unless you are both going for the throw or the person absolutely knows you're throwing. Even in videos I see obvious throws teched, but traps no one techs on reaction.
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