After I've had time to sleep on it, I think what bothers me about the game is that it manages to do more than the first game but feels like it does less. It has a lot of new great ideas for the tf gaming, but doesn't flesh them out enough. It feels like the first game with some tweaks.
Why no multiplayer modes with gestalts/combiners? Maybe some kind of capture the flag or team fortress combat and if your team gathers all your flags you combine for a short period. Or maybe no gimmick and you just combine with the person wtih the largest kill count being the brain? Your handicap will be that your fucking huge and an easy target in a death match.
Why is there no icon in to call in a base strike in multiplayer? (this may in fact be there but I can't get it yet because multiplayer uses a leveling system to get bullshit)
And if I can be all pie in the sky for a second, I wish they'd take all their developed resources so far and make a wario ware like game. Just lots of mini games that focus on the different transformers. Maybe a sumo game where trypt and metro fight. Maybe an afterburner game where you have to land arielbots on metroplex. Maybe transformers tetris with preceptor. Maybe a pikimin game with minibots.


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