I still don't understand how people enjoyed SNK fighters. I played some and none were that much fun. I do love their characters but hate how the engine plays.
I still don't understand how people enjoyed SNK fighters. I played some and none were that much fun. I do love their characters but hate how the engine plays.
Kof 2k2 was pretty rad. That's about the only one I can take.
Check out Mr. Businessman
He bought some wild, wild life
On the way to the stock exchange
He got some wild, wild life
Last Blade 2 is pretty good, although I wish it didn't have 'empty' special moves.
Well, life would suck if every fighter played just like SF or the VS series. One thing about my personal tastes though, I tend to like the oddball SNK fighters that not everyone likes. They aren't good for serious business competition, but they can be a hell of a lot of fun, even single player.
Waku Waku 7 comes to mind.
True, but it did give others (and himself- look at FF3, for one) something to improve on. SF1's fireball motion is doable but your timing has to be PERFECT- it's not nearly as forgiving as SFII. And the damage is too high- three good Hadokens KO your opponent instantly, while Sagat's tiger shot can take you down in 2 hits IINM. I do like the LOL-tastic synthesized voiceovers in it though, almost as much as Fighters' History.
Shame there wasn't an upgrade for SF1 which would have nerfed the damage, made all the characters playable, etc. Alfa System should have thought of the latter when they ported it to the PC-Engine CD, but this would've required redrawing all characters for the stacked blocks bonus stage and making 10 new endings.
QFT. Is there anything worse than S.H.A.D.O.W. War of Succession on 3DO? Nothing else I've seen is THAT bad.Originally Posted by YellerDog
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
You could have all characters in vs mode and just ryu/ken for story mode, but the game really needed a new engine.
It just isn't very fun to play, and it's so rough around the edges that it seems like a beta. The jumps don't even follow a parabolic trajectory, it's just a triangle.
Yie-ar Kung Fu shits all over SF1.
The Diamond Jim's arcade near my house got this a few months AFTER SF2 was released. For a while, I thought it was some sort of bootleg knock-off.
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