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Thread: Completion Thread 2012: Hai! Dekimashita!

  1. 82. Dishonored



    No upgrades, no enhancements, no powers (Save Blink, which I had no choice since its scripted to be given to you) run. Overall, not bad. They do a lot of things very well. The fiction is an alternate 19th Century London (Dunwall) with a mix of a unique Neo-Victorian architecture on key monuments with industrial steampunk machinery. The world has a unique energy dependency on whale oil, which I thought was pretty neat. They got the setting down well, especially with the mention of Dunwall being a lock-down state, making note of a single entity not from there as an Outsider.

    Controls, camera and combat is pretty fun. I never really liked melee in 1st person games much, but for what they tried it was pretty good. Blink is extremely well done, giving great feedback on vertical reaches and whether or not you can make it. Even just barely making it is possible by being able to grip ledges.

    Can't say I cared much for any of the other powers. When you have blink, you kind of don't need much else if you're crafty enough. I would never really see myself using Summon Rats, really. Shadow Kill is pretty neat but less fun if you're going for a non-lethal stealth run. Which is a shame. The patrols are weird because it seems like they run more on point of interests than actual patrols. Sometimes I would take out a guard and hide him in a spot that was, from my understanding, out of another guards jurisdiction, until he would cross his line and actually investigate my zone, which I thought safe. Worse is that you can takedown one guard and he can be replaced without really understanding why. Also if you hide a body to the other end of the map, behind a crate, nestled between the shadows, a guard could somehow find it. But if I leave a body on top of a crate, the AI won't notice it. Almost as if removing it from the ground makes it invisible. Weird.

    Ran into a bunch of bugs, too (Walking into a mansion and 3 NPCs 'Blinking' right in front of me, even though they don't have powers. Susan Sarandon as Granny Rags further makes shit confusing, because she looks better in real life, but is great at doing an old hag's voice. Overall, I think my only gripe is the stealth and maybe lean peaking, because it's a little rough to work with. It starts off quite slow, but ramps up adequately and gets you interested in investing time in it again by the half point. Which isn't perfect, but maybe that's just me.

  2. 83. Borderlands 2



    Level 32 Assassin. Pretty simple yet fun stuff. Huge world full of quests, even if they revolve around the same ideas over and over, the humor thins the issues out. Gun rarity does not equal quality, since I have some blue gear which completely trumps some orange ones...which is still a little weird. Got Scarlett's DLC, but I'm going to take a break with this game since it's going to last me all the way until the last DLC in June 2013.

  3. Journey - I really enjoyed this. Incredibly short but a good use of simplicity in many aspects and excellent sound design. The part in the third chapter or so when sliding for a long time through the desert as the sun was setting was ridiculously gorgeous. I want more.

  4. Do you?

  5. Yes.

    I just did a quick run through of Gitaroo Man on normal. Still awesome.

  6. Skyland is safe once again.

  7. 32. Dishonored



    This isn't a very good stealth game, but getting caught and proceeding to tear shit up? A lot of fun. The abilities even seem to facilitate this. I wish I didn't spend so much time trying to be perfectly sneaky early on, as blinking around and suffocating people was pretty slow and dull. Kinda wish I went the high chaos route, too, since the low chaos ending kind of sucked. Really cool final mission leading up to the end, though.

    lol rocca, same image

  8. Quote Originally Posted by Tain View Post
    32. Dishonored



    This isn't a very good stealth game, but getting caught and proceeding to tear shit up? A lot of fun. The abilities even seem to facilitate this. I wish I didn't spend so much time trying to be perfectly sneaky early on, as blinking around and suffocating people was pretty slow and dull. Kinda wish I went the high chaos route, too, since the low chaos ending kind of sucked. Really cool final mission leading up to the end, though.

    lol rocca, same image
    Heh. The stealth really was a disappointment. There are no real definitive patrol paths, which breaks the mindset of a player who stands back in the shadows and studies before acting. Here it seems more reactive, which is a shame and not very fun, really. I was playing it stealthy like you until Mission 2 or 3, I realized how unjust it was and went for high chaos. Even the High Chaos ending was pretty bland.

  9. What, I thought Dishonored was thiefsystemshock2deusexhalflife2bestofeverything.

  10. Nah, it's more like Assassin's Creed without the blending and with body dragging and teleportation added.

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