I've played the original both on DS and the original iPhone version and the first case of HD on my phone. I don't find the visuals offensive at all. Maybe they'd be a lot worse on an iPad, but I doubt it.
I've seen the original artwork that they used to create GBA/DS sprites and it looks kind of shitty when it's so big. The designs were obviously created with a low resolution in mind and the additional detail does them no favors. I can't imagine that the iOS port guys made it look any better than the original art so I'll just stick with the DS versions.
i never saw this thing...
Gumshoe's voice is the best thing ever
Donk
Haha, Ema at the end. Kawaii.
Damn, these games needed voice acting. Never realized it...
I'm hoping Capcom is too lazy to dub AA5 for the US release.
I hope they hire Steve Blum to voice every single character.
There was another one!
In a good world there'd be at least five. In a better world, there'd be an extra three, including one with Professor Layton. But the world we're in isn't either of the ones where Mega Man Legends 3 was released for 3DS, and it's a long way from the one where Mega Man Legends Trilogy~ With Tron Bonne! ~
was a Wii U launch title. We're living in like the 4th or 5th best world. Even the third one got Mega Man Legends 3 as a particularly competent iOS point and click adventure game (and even they got the original Phoenix Wright game on Wii).
Last edited by Finch; 05 Jun 2013 at 08:57 PM.
Donk
i-i have a hard time believing there was never a fifth one, meaning... Maybe the Mega Man Legends 3 iOS point and click adventure still has a chance of being released in our purgatory world...
the last one isn't as good because it's long and rambling and the translator can't be arsed to make subs for half of it. Still, you can understand at least half of the untranslated part because 50% of the spoken words are "hai"
Donk
Bookmarks