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Thread: Broken Age (formerly Double Fine Adventure) (Finally complete!)

  1. I haven't been following the development as closely as all that, but I assume that "age" means "era" in this case, because otherwise it wouldn't make sense. Therefore it's a story about a time that's broken in some fashion. A bit dramatic, sure, but it does convey some small level of meaning.

    James

  2. It's meant as a double entendre. It's a reference to both the fractured multiverse and to being a teenager stuck in that awkward time between childhood and adulthood.

  3. Trailer!

    Looks purdy. Not super crazy about the puppet/cut-out animation, but it sure does look nice in stills.

  4. Yeah, I'm sad that it's all vectory but considering how rarely sprite animation is used at high resolutions, I'm not surprised. Nice music.

  5. I like what I see! Killer music too.

  6. Well that looks like garbage. Funding this was a mistake.

  7. Quote Originally Posted by cigsthecat View Post
    Well that looks like garbage. Funding this was a mistake.
    Are you seriously going to say that without hearing one line of dialog? I get that you're an animator, and the animation in this is kind of cheapy, but that seems to be jumping the gun a bit.

  8. #268
    hahahahaha
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  9. I'm not particularly pumped. I mean, I'll try it, but aesthetics are sort of a huge deal in this genre and I don't like the look. Which was my first worry about this whole thing, even, yet I still went in lol.

  10. I sort of wonder what people were expecting. They said it would look like a Nathan Stapley painting. And it does.

    I really like the colors and the painterly rendering a lot, but the writing is really the make or break of an adventure games, so everything else is just kind of setting the stage.
    Last edited by Frogacuda; 28 Mar 2013 at 02:46 PM.

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