Sounds like I am buying both the PS3 and 3DS versions of this.
Sounds like I am buying both the PS3 and 3DS versions of this.
A few more details, it's a sequel to Castle of Illusion and all 2D spritework: http://tinycartridge.com/post/200071...-a-trick-its-a
- side-scrolling, platforming title
- follow-up to Epic Mickey and Castle of Illusion Starring Mickey Mouse
- use stylus to tap item icons
- "paint" (trace) those items into existence
- this includes creating cliffs, cannons, and floating platforms
- the better you trace, the better it is for Mickey
- for example, a well-traced cannon will only hurt enemies, but a sloppy trace job will make a cannon that hurts everyone
- use thinner to erase objects
- characters are sprites
- scrolling parallax backgrounds
- every level in the game is based on an animated Disney adventure
- this includes "Sleeping Beauty" to "Tangled" and many more
- every character that Mickey saves will take up residence in the fortress that Mickey uses as his home base
- due out Fall 2012
- Witch from Snow White is the main villain
- features locations from multiple Disney eras
- Scrooge Mcduck, Minnie and Oswald are in the game
No, anything but the official plot!A flawlessly-painted canon will only damage Mickey’s enemies, for instance, but if you mess up the painting, the canon will be a danger to everyone in the area.
My nostalgia is happy with this choice.
First screenshot, awful quality but it gives you a idea. Thinking Dream Rift may be sticking with the basics established in Henry and Monster Tale, those little helmet enemies look like the first foes you encounter in their games.
If this is hand-drawn, or at least styled that way, with 3D parallax, I'm going to need new shorts.
Could not care less about the console version (Wii lead platform, lol), but I'm definitely looking forward to seeing more of this game.
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