Honest to God once I figured out the dash and roll mechanics I can kick ass at high speed with a new save file. It's very much a twitch mechanic reacting to the enemy wind up animations, like a slower Punchout!! from a side view...only you can dash up and initiate the attack yourself instead of waiting for an attack.
Also, notice how the grab in this game goes right into a throw instead of allowing for the knee? The game wants you to throw often and throw quick. Crowd control.
Notice how enemies stay down for so long? The ground punch is super powered. Abuse the hell out of it. You can ground punch right out of a run, so dash accross the whole screen to use it if you have to.
Notice how the uppercut goes into a launch? You can throw right off of that launch. Do it. Crowd control. Run after the throw and ground punch.
Also, if it flies it can't stop you from throwing. Those annoying hoverbots are actually weapons ripe for the tossing.


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