New UE4 Infiltrator tech demo from GDC 2013
It would not be a shock to see some of the first next-gen games STILL using UE3, just getting more out of it than a 360 or PS3 can and with a good number of modifications. Some devs may not want to pay the higher license fees that UE4 may require. WRT game prices, I think $60 could still stand as the usual game price- but it wouldn't surprise me to see shorter games with DLC getting pimped.
While Square's demo is impressive, I'm skeptical. Geometry cuts could be needed to get it to fit into PS4/Xbox Whatever specs. We'll have something that still looks impressive, but probably not to this point. Surely, ingame graphics will still be distinguishable from prerendered cut scenes.
I'll be interested to see how the animated film Deep turns out, being made with the HL2 engine and a $19M budget.
Valve's Source Engine being used for Brown Bag Films/Shane Acker feature film "Deep"
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
New UE4 Infiltrator tech demo from GDC 2013
look here, upon a sig graveyard.
How in the hell did every one of those bullets miss?
Neat!
UE4 on WiiU question laughed out of GDC.
Delicious tears ensue.
HA! HA! I AM USING THE INTERNET!!1
My Backloggery
lol next gen. First frostbite 3 and now this.
I think they are making a mistake, but so far this generation is delivering the lulz
those games aren't important anyway, I don't want military shooter 503 give me mediocre platformer 3911 instead
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