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Thread: Castlevania: Lords of Shadow 2 (PC, PS3, 360)

  1. The ultimate point is that LoS has many areas purely for exploration, unlockable and upgradeable attacks, an experience points system, locked areas that require obtaining items and then backtracking to previous levels to open them up, and occasional puzzles that fits it firmly into the same Action-RPG/Action-Adventure/whatever selection that Metroid and SOTN fall into. To call LoS purely an action game and SOTN not is be purposefully blind for no reason other than to be difficult.

  2. Quote Originally Posted by Yoshi View Post
    Eh? Everyone was ill-equipped to categorize Metroid, because it was basically a genre of one.
    I'm glad we can agree hearkening back to EGM was pointless, then. Waste less words next time.

  3. #173
    Quote Originally Posted by MechDeus View Post
    The ultimate point is that LoS has many areas purely for exploration, unlockable and upgradeable attacks, an experience points system, locked areas that require obtaining items and then backtracking to previous levels to open them up, and occasional puzzles that fits it firmly into the same Action-RPG/Action-Adventure/whatever selection that Metroid and SOTN fall into. To call LoS purely an action game and SOTN not is be purposefully blind for no reason other than to be difficult.
    LoS is almost exactly the same structure as Rondo and very similar to Dracula's Curse. The most glaring difference between those and Simon's Quest and the Metroidvanias is that they are distinct levels. Many of the real Castlevanias had alternate paths and hidden items. And all of them have weapon upgrades, both in the form of whip upgrades and special weapons.

  4. #174
    Quote Originally Posted by alan_fatima View Post
    I'm glad we can agree hearkening back to EGM was pointless, then. Waste less words next time.
    If the discussion was about Metroid, you'd have a point. But you do provide me an opportunity to waste less words, so I'll take you up on that from here on out.

  5. So now you're going to argue Metroidvanias doesn't include Super Metroid? Really?

  6. Quote Originally Posted by Yoshi View Post
    LoS is almost exactly the same structure as Rondo and very similar to Dracula's Curse. The most glaring difference between those and Simon's Quest and the Metroidvanias is that they are distinct levels. Many of the real Castlevanias had alternate paths and hidden items. And all of them have weapon upgrades, both in the form of whip upgrades and special weapons.
    All the Metroidvanias have those things, too. And plenty of platformers have upgradeable weapons. Adventure Island comes to mind. Also, these are really weird generic criteria!

  7. It boils down to this, the Castlevania games Yoshi likes are closer to the original games than the one's Yoshi doesn't like.
    Where I play
    Quote Originally Posted by Dolemite
    I've changed my mind about Korian. Anyone that can piss off so many people so easily is awesome. You people are suckers, playing right into his evil yellow hands.

  8. #178
    Quote Originally Posted by A Robot Bit Me View Post
    All the Metroidvanias have those things, too. And plenty of platformers have upgradeable weapons. Adventure Island comes to mind. Also, these are really weird generic criteria!
    The Metroidvanias have levels? How about grinding and power leveling. Where is that in LoS or the real Castlevanias?

  9. #179
    Quote Originally Posted by Shin Johnpv View Post
    It boils down to this, the Castlevania games Yoshi likes are closer to the original games than the one's Yoshi doesn't like.
    You're close but have it backwards. Castlevania games that are closer to the original games I like more than the ones that aren't.

  10. Quote Originally Posted by Shin Johnpv View Post
    It boils down to this, the Castlevania games Yoshi likes are closer to the original games than the one's Yoshi doesn't like.
    No it really boils down to whether you think a God of War clone is closer to the original games than Metroidvanias.

    I think it's absurd to argue so vehemently that a goddamn 3D action game where all you do is combos & QTEs is somehow the TRUE SUCCESSOR to the 2D classics. It also helps that my opinion isn't clouded by hatred like Yoshi's, because I liked LoS, whereas he is unable to think clearly when it comes to Metroidvanias.

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