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Thread: Completion Thread 2013: Prove the Justice of Our Culture

  1. #2 - Ninja Gaiden Sigma Plus - I really loved this game. It was hard without being unfair and a total blast to play. The controls, camera, and combat was top notch. However around chapter 18 it became a sort of bad parody of difficult games with the terrible checkpointing and lame boss runs. Whatever, I still love it. This is one of the best games, and I never would've beaten it if it weren't on a portable. I know this because I've had NGS on my backlog for five years.

  2. 9) Little Inferno. That was a weird one, but I liked it. More for the tone than anything else, but there's something hypnotic about burning stuff. Buy stuff, burn stuff, buy more stuff, create combos. I got bored with waiting during the last catalog and just started using stamps like crazy to make stuff arrive instantly, but I maxed out at 99 so that was ok.

    James


  3. 3. VVVVVV (3DS)

    Finished with 11/20 trinkets. Took about 3.5 hours. Wonderful platformer with an excellent soundtrack. I don't usually enjoy chiptune, but this soundtrack manages to use chiptune elements in creative ways. I also think that the 3D really adds a lot to the game. Great game to play in short bursts.

    4. Shin Megami Tensei: Strange Journey (DS)

    Chaos path, Level 76, 98 hours on the game clock. And I left a bunch of side quests unfinished. This game really starts to drag at the 60 hour mark, but picks up toward the end.

    At first I really hated the "demon source" fusion system, because it was so different from the SMT series both pre- and post-Persona 4. Thinking back, I kinda liked it. It's a middle ground between the 100% customizable fusion system in Persona 4 and the strict race inheritance system post-Nocturne (and possibly before; Nocturne is the earliest SMT I've played). You can play "demon eugenics" and plan out your fusions to carry over specific skills, or you can use demon sources to simply add the specific skills you want to a single fusion. At the same time, there are so many demons in the game that you can almost always find a demon source for the particular skill you want. Interestingly, resistances are far less important in this game than in just about every SMT game I've played (with the exception of Curse/Expel). Which is good, because it's often very difficult to engineer demons with specific resistances.

    I had planned on resuming Etrian Odyssey IV after this, but I think I need to take a break from dungeon crawlers for a little bit. At least until Soul Hackers comes out!


    1. Persona 4 Golden (Vita)
    2. SMT: Devil Survivor 2 (DS)
    3. VVVVVV (3DS)
    4. SMT: Strange Journey (DS)
    The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand

    "Jesus christ you are still THE WORST." -FirstBlood

  4. Quote Originally Posted by Mzo View Post
    There was a Burning Rangers rap during the ending that was pretty good, too. Shit, all the music was good in a bad way.
    Sonic Team games all had awesome/horrible music. Sonic R was especially memorable.

    Quote Originally Posted by MechDeus View Post
    Looks like an emulator might remove the warping, so maybe I'll play this again even though a lot of the other effects are still pretty jarring (those lighting effects, ugh). I would only do an emulator anyway after losing my 100% save file due to the internal battery dying, but what I would love is to pay good money for a BR HD remake.
    Yes, and with dual analog control, please.


    #7.



    I wanted to psych myself for the sequel and played through this on the weekend. It's only about 6 hours long, but what an excellent game it is! I really liked it, and it's held up very well.

  5. #366
    #22 - Earthworm Jim 2 (Saturn)

    It's no original EWJ, but it's still decent. All the CG images added to this version are beyond hideous. Beyond.


  6. Just beat Uncharted 1. Kind of a weird deal here because I've already beaten 2 and 3, but couldn't get past a part in UC 1, so I decided to go back to it over the past week and really went at it today. Felt good to finally beat the game.
    matthewgood fan
    lupin III fan

  7. RE: 7 Trials Evo: Origins of Pain DLC (360) 530/600

    Took forever! Had 2 achievements left for this, one for doing a wheelie through the entire last section of the first track (took ~1,500 tries) and one for getting a Gold medal on every track and skillgame (including extreme tracks) which was a pain in the ass. Somehow managed to do both of them last night, it was a totally awesome feeling. Here is a crappy video of the last run I did on Magic Marker for the all gold achievement. Now just a few more left on the second DLC, I'm VERY close to 2 of them.


  8. #370
    #23 - Super Double Dragon (SNES)

    No intro. No ending. Super Double Dragon.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

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