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Thread: I Made a Game for iOS

  1. Aaaand high score. Come at me, guys.

  2. Quote Originally Posted by Dunlap View Post
    Yeah, the key to a high score is teamwork, since it's all about keeping the ball bouncing. I haven't had the duck get stuck on the 1P side, but it gets behind the 2P g all the time.

    Aaaand high score. Come at me, guys.
    Good job. I think one of my friends gave up. He was holding the high score for the first week.

    Anyway, the dark secret as to the 2P broomsman: his collision-detection is nowhere near as refined as the 1P broomsman. If I'm going to be entirely honest, I just picked up programming in earnest last August. I'd done a little bit of C/C++ in 2002, but since then, nothing. So, I picked up a new language (Objective-C) and a new game library (cocos2d-iphone). I'm still coming to grips with everything.

    Moving on, the point is: the math wasn't working with the second broomsman. I had created what amounted to the same collision detection that works with the 1P broomsman. However, it acted extremely erratic. My blog is loaded with angst about collision detection. So, knowing that I was going to be focused on the single player game, I left the 1P broomsman with the best collision-detection and gave a simpler detection to the 2P. However, with that, it ends up being that it has a goofy bobble effect that I also have had extreme anger in dealing with.

    That's why I added the shake to loosen the duck. It came down to, the math was getting to me, and I couldn't find any help regarding it, so I left it as it was. It's glitchy. I'll probably take another stab at fixing it on the next version (1.02) but it's raising my blood pressure thinking about it.
    bastard of the new world order.

  3. Gave it four stars and left some feedback. It's a good game! Updates sound cool. Add some achievements though, like shut out (5/0), hit ten trucks in a row/before scoring, etc.
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  4. #54
    Achievements are the joint.

    If you want a blippy bloopy soundtrack for any of your stuff in the future get at me. I'm really good at that stuff.

  5. Quote Originally Posted by Doc Holliday View Post
    Gave it four stars and left some feedback. It's a good game! Updates sound cool. Add some achievements though, like shut out (5/0), hit ten trucks in a row/before scoring, etc.
    1.02 will have achievements. I got them working in the developer build today. I'm coming up with various awards at the moment. Thanks for the review, much appreciated!

    Quote Originally Posted by Josh View Post
    Achievements are the joint.

    If you want a blippy bloopy soundtrack for any of your stuff in the future get at me. I'm really good at that stuff.
    I'll keep that in mind. The next one may need an NES-style track. If you can do that, I imagine I may have to hit you up.
    bastard of the new world order.

  6. Sweet! What's new with the scoring? I noticed you get ten points a truck and no point for a goal.
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  7. #57
    Quote Originally Posted by Jimmy Carter View Post
    If you can do that
    I can do anything.

    However, I won't do it if you're looking for the actual NES sounds. That shit is played out.

  8. Plug a gameboy to a wah-wah pedal and wild out!
    Last edited by Doc Holliday; 12 Jan 2013 at 11:37 PM.
    "Question the world man... I know the meaning of everything right now... it's like I can touch god." - bbobb the ggreatt

  9. Quote Originally Posted by Doc Holliday View Post
    Sweet! What's new with the scoring? I noticed you get ten points a truck and no point for a goal.
    Yeah, right now, it's 10 points per truck. With the new scoring, it's 10 points per truck with a multiplier for consecutive trucks. Also, 25 points per goal and 100 points for a win.

    Quote Originally Posted by Josh View Post
    I can do anything.

    However, I won't do it if you're looking for the actual NES sounds. That shit is played out.
    As long as it doesn't sound like someone choking on a dick, I'm happy.
    bastard of the new world order.

  10. #60
    Well, I guess I shouldn't apply for the sound designer job.
    Quote Originally Posted by EvilMog View Post
    Screw being smart. This is TNL.

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