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Thread: Teenage Mutant Ninja Turtles: Out of the Shadows (PC, PSN, XBLA)

  1. I guess I can't understand how only half a point (or a full point) separates Genesis TMNT from MGS3 and Deus Ex but your opinion is still valid. And my experience with the Out of the Shadows demo makes me seriously wonder how fixing the technical problems would make it anywhere near as good as the old TMNT games but hey, I only played the demo. (And I also don't think the old TMNT games are very good)

  2. Well I'm not quite done with Out of the Shadows yet so I still have a bit to go and can change my mind to a lower score. With beat-em ups responsiveness and speed are a huge factor so if that was considerably improved that would make the game feel much much better, the bugs and camera angles are also big problems that if ironed out would make the game feel way more solid.

    Hyperstone Heist was just an insanely fun beat-em up that I played a lot of couch co-op with and like a lot of you guys was a property I really loved (and still do). Deus Ex and MGS3 offer a different kind of enjoyable experience and are obviously much deeper/advanced but I dunno, I can pop in Hyperstone Heist after Human Revolution and not feel like it's a huge step down.
    Last edited by Will; 02 Sep 2013 at 12:40 AM.

  3. #63
    Hyperstone Heist is a shitty romhack of TiT. The bosses are pretty miserable to boot.



  4. Well that's one way to look at it.

  5. If Hyperstone Heist was my favorite TMNT game I'd stop playing games. It's miserable.

    Wait, fight the bosses you already beat again, no they're palette swapped, it's ok.

  6. Haters.

  7. "Talkin' bout how Hyperstone Heist is a bad game...."



  8. #68
    I like the run button as opposed to double-tapping in TiT. The combat is fun but that's because it's cut and pasted straight from TiT. Everything else feels very cheap, partially because they made a game using scaled down existing resources from the SNES TiT. It's seriously a romhack, something you absolutely could never in a million years say about Hard Corps or Castlevania: Bloodlines. Those are Konami franchises on the Genesis done right; this is an embarrassment.

    Beyond that the bosses are extremely weak. Extremely. They all have the same pattern which is move up and down one side of the screen throwing shit, then do an invincible dash across the screen when you hit them enough. Except for Baxter Stockman which is right out of the first arcade game. Now that I think about it, there might not even be a Bebop in the game. Good thing there's fucking goddamned Tatsu! Yeah! If you can't do two bosses on screen at once that can ram each other and make lightning strike get out of my face.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  9. #69
    Tatsu! Hyperstone was fun but the arcade games destroy it.

  10. Now you look here man, I didn't no no better and I still enjoyed it as a stripped down version.

    Tatsu 4 lyfe.

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