Wow this was a random out of the blue announcement but I'll take it!
There's going to have to be some effort put into this. The way REmake was made means you can't just run it in HD and call it a day. All of the backgrounds were pre-rendered at SD resolutions. They're going to be working with assets that are 10+ years old which might be a problem. It really depends on what those assets were made in, and any proprietary stuff used in that software. I could have sworn it was made in Softimage XSI, which had it's final release last year. I don't use XSI personally so I can't really comment on the ease of opening up 10+ year old assets in a newer version of it. That is if Capcom still has computers with XSI on it, since I don't think Autodesk is selling it any more.
3D Modeling and animation software packages are huge beasts with lots of code. Stuff that gets changed, reprogrammed, syntax's changed, code that controls shaders changed and all kinds of stuff from version to version. Which can cause stuff to not load, things to not render properly, stuff that worked might not any more. They may be lucky and the stuff opens up just fine in a newer version and all they have to do is re-render it at a higher resolution. That is if they have every texture, and every model from the game saved/backed up, and not just the 2d rendered out images. They may not be as lucky and some stuff might be broken when they open it up, or it could fall some where in the middle. It's hard to say. Personally I've had some older stuff open up and work just fine, and I've had others where they crash the program when trying to open them and basically need to be recreated from scratch.
*edit*
Not only SD resolutions but also in a 4:3 aspect ratio. 16:9 means it's going to need at least camera work. This isn't just have the intern rerender some scenes and call it a day.
*edit* again Never mind about the 16:9 they're going with a pan and scan solution blarrgggg.
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Last edited by Shin Johnpv; 05 Aug 2014 at 03:22 PM.
Wow this was a random out of the blue announcement but I'll take it!
They aren't re-rendering anything for this, though, lol. Unfortunately it looks like we just get upscaled and filtered backgrounds + pan & scan. I mean, I'm willing to bet the end results are more consistent-feeling than playing in Dolphin, but yeah, this does make me wish for legit re-rendered backgrounds.Originally Posted by Shin Johnpv
From what I've played:
1) REmake
2) Resident Evil 4
3) Dino Crisis
4) Resident Evil 2
5) Dino Crisis 2
6) Resident Evil Code Veronica
7) Resident Evil 0
8) Resident Evil 3
9) Resident Evil 5
I've never played Dino Crisis 3, any of the Onimusha games, or RE 6, & Revelations.
Last edited by jyoung; 23 Aug 2014 at 12:02 AM.
Except, according to the article, he's not actually remaking the game. Just ripping assets from other games and Frankensteining them together to see if it works.
Originally Posted by the article
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