If repeating one stage is bone-crushing, how can the actual penalty for losing three lives in the original, repeating every stage, be sensationally described? Spleen-pulverizing?
I hope you aren't hating on Meat Boy and N+
Most of the other, though, can jump out a boat
If repeating one stage is bone-crushing, how can the actual penalty for losing three lives in the original, repeating every stage, be sensationally described? Spleen-pulverizing?
Like a hammer vasectomy?
Suicide-inducing?
Guy went straight to "epic" and has nothing to describe the actual reality of the situation.
"Enemies are rarely more complex than "walk back and forth until someone jumps on my head," and reappear instantly if you backtrack two feet and return to the same spot. The NES version was forced to employ such cheap difficulty modifiers due to memory constraints, but there's no reason to bring these elements back in the remake."
The reason they respawn is because you need them to pogo off of in many cases, right? (I haven't played this in a long time)
Yes.
That reviewer probably doesn't even know about the multiple endings.
In some cases you do. It sounds like the reviewers expected something more than just a remake, they expected a whole new game. Everything I've read has described this as being very faithful to the original, which is something that I find is still enjoyable to play.
Did you see the one reviewer who bitched and moaned because his free gold nintendo repro cart didn't include a download code for the game.
The levels are like what, 4 minutes long? The whole game can probably be beaten in under 30 minutes. This isn't a 50-hour epic that is asking you to redo the fucking library in Halo, get fucked.
So stupid.
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Some people complained about this remake being too faithful, some (Joystiq) complained about it changing too much.
Obviously there is no right answer here.
From what little I saw in the previews the random voice clips are a terrible and pointless interruption of what should've been constant gameplay. I hope those can be turned off but I would probably side with too much changed because of that.
People complaining it's too faithful are either terrible at platformers or wanted something that wasn't a remake. There's a Ducktales third-person shooter on iOS that's probably closer to what they're looking for.
You can skip them, hell I skipped them at PAX.
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