GFWL made nightmares of trying to set up Arkham City and Bulletstorm, but once it's running it's not a big deal. I would rather not deal with that bullshit when first trying to play a game, but some people definitely take the hate to crazy degrees.
GFWL made nightmares of trying to set up Arkham City and Bulletstorm, but once it's running it's not a big deal. I would rather not deal with that bullshit when first trying to play a game, but some people definitely take the hate to crazy degrees.
I didn't notice any problems in Bulletstorm, GTA4, Dawn of War 2, or SF4. Plus you get cheevos.
I get the issues with Arkham City and Bioshock 2, but eh.
Steam BPM is much better in-game.
I wish it had X360 Chatpad support
Well part of the problem is the GFWL version that Steam uses isn't the real GFWL and is actually some weird hybrid install, and this creates problems for a lot of people (me included). When I set up Bulletstorm I had to uninstall the GFWL that Steam installed with it and then install the real GFWL and then use command lines to reset certain parameters before it would connect and verify itself. With Arkham City it just refused to connect right at first and then acted all screwy about save games, but once I got it settled I never had an issue again.
I think a lot of the issues come from Steam using your Steam profile as a username with games that have separate profiles, which normally isn't a problem if you've never had an account before with the publisher but if you do it all falls to shit. I've had similar experiences when various online games I already played got ported onto Steam and more often than not they just fall to shit when trying to link profiles. With EVE Online I ended up giving up and starting fresh with the Steam profile because it was too much of a clusterfuck (and because I wasn't losing much anyway).
GFWL caused problems in both AE and Vanilla for a lot of people.
I didn't have any problems once I found a version of the GFWL client that would actually work on my system, but until I did, it was nothing but random crashes and cryptic error messages.
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