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Thread: The Official Super Mario Sunshine Thread

  1. Originally posted by Kosh_H
    Alright, this is where I draw the line. Don't put words in my mouth. You're starting to get annoying. Just because I like Mario 64 and Sunshine somehow means I don't appreciate the 2D games.
    Then don't put words in my mouth. I said I have no problem if you like or even love Mario 64 or Sunshine, I think it's just important to appreciate that they have very very different appeal. You said the games feel like Mario but in 3D and I think that that's grossly innacurate. I didn't ask you to like the games any less. I'm not trying to tell anyone what to play. I just think they're really different and I have a preference for the old games. Don't get all pissy.

  2. Originally posted by Jimmy Carter
    I didn't like what I played of Rayman 3 at E3. The controls were poorly setup and some guy from Ubi Soft couldn't speak english and tried explaining the controls to me in french.
    I totally agree. Rayman 3 sucked at E3. I was so dissapointed too, because I love the series. I'm still gonna buy it on day one though, in the hopes that it doesn't actually suck.

    As for Blinx topping Sunshine-1 to 1 million odds I'd say. The only developer that has shown that it can hang with EAD in the genre that EAD created is Ubi Soft.

  3. Kinopio: Hence why I mention Tork. The rayman team split off from Ubi and are developing a new platformer called Tork. What I've seen in the trailer looks like it blows away both Rayman 2 and Sunshine.

  4. Originally posted by Frogacuda You said the games feel like Mario but in 3D and I think that that's grossly innacurate.
    I meant it represents Mario ELEMENTS like goomba jumping, ect. very well and with very tight control. By saying that jumping on goombas in Mario 64 feels the same, I meant that's what it should feel like after a drastic change to 3D. And read my last reply where I specifically state why Mario 64 is different from the old games. They're VAST open-ended 3D games with elements of the old games here and there. Open and shut case. Anyways, I have said all that needs to be said on this matter. I'm done.

  5. Heh. I'm aware of what you said, and but you seemed to misunderstand me so I wast reiterating. I really don't think Mario 64 is a transformation into 3D. I think its a total reimagination at best, and an abandonment at worst. It's not the 2D/3D thing that you seem to be hung up on, it's that the spirit of the games are very different. One is focused on linear arcadey action, and the other is something different entirely. That's my bit.

  6. Re-imagination, transformation, whatever.

    If you want 2D with 3D graphics then go on ebay and find a copy of Klonoa.

  7. Originally posted by Kosh_H
    Re-imagination, transformation, whatever.
    Well we'll put it like this: Sonic Adventure, for all of its problems, at least recreated what I liked about the old games: It was fast, and stylish, and appropriately paced, and even though I was a little let down by all the filler and the fact that it was too easy, etc, I still felt like it appealed to me on the same level. Mario 64 just didn't capture the feel of the old games and it didn't recreate the appeal, and left me disappointed. Even if you liked it, surely you can appreciate the elemnts that are completely gone from Mario 64. Mario 64 is just way too laid back for me.

  8. For you. So quit trying to tell people how they should feel about Mario 64. You think they left their roots? Fine; that's your opinion and you've stressed it now, so keep it to yourself.
    bastard of the new world order.

  9. Originally posted by Frogacuda
    Well we'll put it like this: Sonic Adventure, for all of its problems, at least recreated what I liked about the old games: It was fast, and stylish, and appropriately paced, and even though I was a little let down by all the filler and the fact that it was too easy, etc, I still felt like it appealed to me on the same level. Mario 64 just didn't capture the feel of the old games and it didn't recreate the appeal, and left me disappointed. Even if you liked it, surely you can appreciate the elemnts that are completely gone from Mario 64. Mario 64 is just way too laid back for me.
    Mario and Sonic (originals) are two totally different games. One game makes you rely on speed and timing to get through a level, the other is much slower paced and stresses jumping and taking your time. Sonic Adventure has cool, fast pipe turns with lots of "laid back" slow platforming in the middle with the same small amount of "retarded enemies" (one of your Mario 64 complaints) here and there. There is really not much difference between it and Mario 64.

  10. Originally posted by Jimmy Carter
    For you. So quit trying to tell people how they should feel about Mario 64. You think they left their roots? Fine; that's your opinion and you've stressed it now, so keep it to yourself.
    Ease up, pal. I said repeatedly that I don't think there's anything wrong with liking the game. I was just hoping someone might understand why I don't like it as much instead of freaking attacking me or calling me a Nintendo hater. Jesus. I'm entitled to my opinion, and even if you liked the game you should be able to see where I'm coming from.

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