Page 28 of 43 FirstFirst ... 142426272829303242 ... LastLast
Results 271 to 280 of 426

Thread: What Are You Playing (Winter, 2013-2014)

  1. Quote Originally Posted by Joust Williams View Post
    Also playing Outrun 2006 again, the HUD scaling on the PC version is terrible. And the lack of XBox 360 button prompts. Y is Enter, B is Esc, I forget what button F1 is
    The PC version's analog control doesn't feel right for some reason. I never got comfortable.

  2. I was chalking up my not great performance due to rust, but there might be something there. I didn't feel that way though

  3. that's nice dude!

    ----
    steve barbasol
    Last edited by MechDeus; 04 Feb 2014 at 10:55 PM.

  4. #274
    work faster Mech.

  5. no I want more Timberland ads

  6. Quote Originally Posted by Joust Williams View Post
    I was chalking up my not great performance due to rust, but there might be something there. I didn't feel that way though
    I play the PC vs Xbox version back to back and it is definitely off. I was using the 360 pad too for PC.

  7. PVP space combat time:

    Strike Vector - This game is damn fun. A good chunk of selectable weapons and some of the tighter maps give some real frenzied action. The controls are a little wonky at first since there's a lot of differences due to the transforming jets, but my only real complaint is that there's no throttle. The speeds are either 0%, 100%, or if you equip an afterburner like 300%. This removes a lot of strategy and control from chasing and escaping other players, since you can never make tighter turns or perform a slight catch up without drastic hairpins from completely stopping, re-aiming, and then restarting. But aside from that and some low quality menus due to it being an indie game it's pretty great. Changing their model before release from F2P to purchasing the game and getting free DLC forever is also nice.

    Star Conflict - They've made a lot of changes since I've last played and upgrading ships is a lot nicer. There seems to be more ambiguity to the menus then I remember there being, as it gets a little confusing sometimes to find specific things. Nevertheless, the combat is still pretty good (if slower than I remembered) though I do wish they would buff the amount of missiles that can be carried into a fight and/or be able to replenish them mid-fight. Carrying a whopping six is kind of lame. I also figured they would've added more gameplay modes by now, but I don't think they're a big company.

    SWTOR - Since the Galactic Starfighter is now available to everyone I reinstalled to try it out. It's, well, it's Star Conflict with less modes, less ships, less customization, no overall battle between factions, and no 360 degree control. I understand the last one since if ships were as comparatively nimble are they are in Star Conflict it wouldn't jive with how Star Wars ships have always been, but it's still very jarring going from one to the other. That being said, they did a good job copying a decent game so it's still fun to play despite being more limited.

  8. #278
    So once again SWTOR failed to match SWG.

  9. I stopped playing before stuff like the combat overhaul and the starship expansion, so I have no idea how SWG's space combat was.

  10. Finished The Last of Us.

    As far as Push Up to Win games go, it's a great one. Only playing bits of Uncharted, I can see how this follows that, and how obviously Tomb Raider was chasing after them all.

    Outside that? Pokemon Y (the Bank thing is out and free for a month), FFXIV, bits of all the PS3 crap I've bought, and lots of Monster Hunter 3 Ultimate
    Quote Originally Posted by Diff-chan View Post
    Careful. We're talking about games here. Fun isn't part of it.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo