You know what would be nice? A save point. I just lost an 1.5+ hours of item hunting, map filling, and levelling up because there wasn't a single damn save point in the entire area (More specifically, an entire town and 80%+ of a map) and they decided to throw some insanely overpowered enemies at me (it takes about five minutes of three-on-one to kill one of these guys and usually at great cost to my health, so of course they decided to face me with three of them together). Normally games have a save point somewhere in the general vicinity after twenty minutes of cutscenes (or at least felt like it, it was probably more like 10-15), thank the gods I at least decided to retread to a save point at the end of the last dungeon after the boss, even though I felt so sure they would give me another chance to do so soon enough. *sigh* Back to more mindlessly humping walls because the unreachable surrounding scenery counts as map percentage.
The more I play the more the sound mixing bugs me, now I've started encountered the oh-so-fun bits where some lines were obviously recorded closer to the microphone then others so voice levels keep going up and down between lines. I would like a great big thank you for the cutscenes that have no music so I can actually hear what they're saying. Seriously, did they even listen to the game before they shipped it or did they just toss in the voices and call it a day?
Other little things that bug me:
Why does the analog not support analog?
Why does everyone have high-resolution faces and wrists and low-resolution chests and hands?
Whenever the textures don't line up.
The return of graphical ability to tell who's important. In the old days you knew major characters because they had a portrait next to their text box, in SO3 you know who's important because their face isn't a single texture and their mouth actually opens.
Using normal movement animations during cutscenes, so characters walk in place when turning or stopping, original RE-style. Bugged me in Dragon Quarter and it bugs me here.
FYI: It's good enough that I'll keep playing, but finely polished it most certainly is not. Alright, enough venting, it's just lots of little things that keep bugging the hell out me and I had to get that out.


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