View Poll Results: Which was the cream the crop?

Voters
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  • Atari 2600/7800

    11 29.73%
  • Colecovision

    13 35.14%
  • Intellivision

    5 13.51%
  • Other (Please Specify)

    8 21.62%
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Thread: Pre-NES System War

  1. #71
    That EGM NES number only included domestic games. With import games and disk games, the number would probably double at least.

  2. Originally posted by xS
    Are you reffering to quantity of games in general, or the quanitity of A+ games?

    For it's time, I'd say the C-64 had just as many A+ quality titles as any console. I can say, that the PSX defineatly had more A+ titles than the NES, but I've yet to find a console, that provided as many unique and enjoyable gaming experiences as the C-64 has done for me in the 80's. Wipeout was a tame game, compared to Racing Destruction set. The grand daddy of fighters (Karate Champ) made an arcade perfect appearance on the C-64. RPG's were just as plentiful on the C-64 as were they on the PSX with titles like Ultima, The Bard's Tale, Phantasie, Wishbringer, Shadowgate and Zork. If you wanted great 80's arcade hits, just about every arcade game of the time was available, from 720 to Zaxxon 2 and even Xevios.

  3. #73
    I probably played my C64 even more than my NES or SMS but I did get the C64 a few years earlier than the others. They seem to be from different eras though(C64 and NES/SMS), just with a lot of overlap. The C64 excelled mostly in games from 1987 and earlier where most of the best NES/SMS games were from 1987-the 16-bit era.

  4. Instead of looking at the Atari 5200, which had the most god awful controllers ever known to man, you should look at the Atari bit computers (400/800/XL/XE) instead. The computers have pretty much the same hardware as the 5200, but with more memory and MANY more games, including exact copies of most of the 5200 titles (but you can use a real joystick!). Plus, you can literaly connect an Atari 8bit computer with your PC via a SIO2PC cable and use the PC as a virtual disk drive. Oh yeah, and I'm writing a game for the Atari 8bit computer, so that's yet another reason.

  5. Originally posted by Omega Supreme
    Coolest Transformers toy ever. And oh yeah welocome and shit.

  6. Originally posted by ShineAqua
    Coolest Transformers toy ever. And oh yeah welocome and shit.
    Thanks, although I've been a lurker here for quite a while.

  7. But the C64 did not have Megaman and Castelvania:P nyah nyah!

    So how exactly was the market split. The NES and SMS were similar to the psx and n64, only with a wider gap right? And the C64 was competing in it's own market - the home computer market ?

  8. #78
    That basically describes it except Nintendo was much more harmful than Sony with their policies. It's impossible to know the exact percentages but the console market was 85-90% NES with Sega taking up most of the remaining amount. Atari was competing with the 7800, XE and the very budget-priced 2600 Jr. but their presence was a joke by then.

    The C64 was part of the computer market. The machine itself did extremely well but game makers had to contend with the most rampant piracy ever seen.

    I think it's somewhat erroneous to think of consoles and computers as separate markets, especially back then when computers like the C64 were essentially game machines.

  9. So which had more arcade ports? NES or the C64?

  10. Originally posted by NeoZeedeater
    I think it's somewhat erroneous to think of consoles and computers as separate markets, especially back then when computers like the C64 were essentially game machines.
    I disagree. Computers cater to a different price point, age group and type of user than consoles, then and now. Although the C-64 may have a similar (or at least comparable) library, that's only one part of the equation.

    I don't know how much a C-64 cost back in the day but I'm sure it was a lot more than $100-200. I had a IIc back in the day, and it was useful for a lot more than just games, but the Commodore may have been a different story.
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