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Thread: Sega to become platform-exclusive...

  1. friendly competition? what are you smoking? with a cheaper xbox possibly at the end of the month this is all getting very interesting. oh and there are no more grand conspiracy's in wrestling anymore. we all know the outcomes to the matches days in advance thanks to the internet

  2. Uhm, MS, Sony and Nintendo are not out to destroy each other, you know... gaining the majority marketshare is not a blood battle. This is business, and as long as the companies involved don't start dissing each other at industry events and dispatching their private armies for covert strikes against each other, competition will remain friendly...

  3. Sega would be crazy to develop exclusively for Xbox, god knows how well it's doing in Japan...

  4. Originally posted by sggg
    Yeh, what Strider said. They would probably become exclusive once all the current projects were complete, or at least the ones past 50% that can't easily be switched. I doubt it would be immediate.

    I read a post on another forum that made an interesting point. I don't know if it's true or not though, as there was no proof. But the poster said that across the board Sega's software sales are actually down since they went "platform agnostic". Sega's Dreamcast games were selling at a better clip than most of their "third party software". I didn't think that was true??? So I'd like to see what the actual numbers say.


    Go to www.the-magicbox.com


    Segas NFL2k1 sold over 800,000 units in the US. Crazy Taxi sold over 500,000 copies in the US, and about 350,000 in Japan. Phantasy Star Online sold near a million units worldwide, and Shenmue sold about 750,000 units worldwide. The DC had the most games sold per unit at around 3.5 games per console sold. Looking at the charts for PS2 sales of Sega games, the best seller they had there, just barely scraped 400,000 units.

  5. Sega and Treasure are the main game companies I give a shit about, and they're notoriously platform agnostic. Seeing as I can't afford multiple next gen systems, and haven't even decided on one yet, this could make my decision alot easier. I'm kinda hoping its cube since Capcom and Treasure seem to be buddying up to that camp as well.

  6. #56
    Taekwondo Master Guest
    I can not think of one reason why this would really be true. The only logical way Sega would do this would be if they were paid by whatever company (be it Sony, Nintendo or MS) enough money to make up for sales of all the games they WOULD have sold on the other systems. MS is really the only one I see Sega would easily ditch. It makes no sense for Sega to go to MS. Their games have sold horribely, even worse in Japan than in the US. PS2 would make the most sense because of the huge user base, and I really doubt Sega would just ditch the GBA, so I think Nintendo isn't exactly out of the question either. Still, I really doubt this is true. If Sega ditched Nintendo, they would lose out on a ton of GBA sales, and if they ditched the PS2, well, there goes their sports sales. It just doesn't make sense.

  7. "Sega would be crazy to develop exclusively for Xbox, god knows how well it's doing in Japan..."

    Thats the rub. As far as I know, Sega games generally dont sell very well in Japan anyway.

  8. You know alot of people are missing the point when they say PS2 would be the only viable system. Higher installed base does not mean higher sale. GC has alot less compatition for software given its userbase, and games like monkeyball have sold very well when they would have tanked on any other system. There's alot more people willing to buy games on cube, and Sega could conceivably make more money ther than on PS2.

  9. Sega and MS are strong in US. They should team up, make specific, new, original games for the xbox and concentrate future arcade game ports towards the xbox. (VF5, Outrun 10, Spikeout 12, HOTD 13, right alongside the home stuff like Streets of Rage 14, Shenmue 6, JSR 9 and ToeJam and Earl 23.)

    Meanwhile GC can continue to have the sonics and psos and monkeyballs and Skies Of Arcadias to boost the lineup of available games and take advantage of the software drought for easy $. If a sega rpg needs to be made, cube can be thier link to japan. Their relationship with nintendo through support to cube can keep them open to profit from gba games as well.

    Sony probably won't benefit much from sega since sega tend to aim for a more hardcore crowd which wouldn't suit the sony image. Original (SMB, CT, JSR), quirky (TJ&Earl, Seaman,) and deep (VF, Voot, F355, GunValkrie) games would get overlooked by the average non-sega-specific-devotee in favour of big name, big releases of an established franchise, from a set genre, that promises yearly sequels with minimal improvements.

    I'd still rather sega create a new dreamcast in the next console generation if they manage to get enough money. (a little dream of mine) I don't like the idea that they are xclusive for someone just because they were thrown money and forced to work in compromising conditions.

    Where Sega go, you'll all follow. Things will all fall into place if they just chose the most technically-capable platform to wow enough people towards the system. (and prices of the systems are dropping, wait around christmas). If the games are good enough, people will buy the system to play them on. The Xbox offers the best price : power ratio of the 3 consoles and so is the least resrictive for the developers; who want to compete with every other game on the market (for all systems) and make thier games the best they can while realising thier intended vision (without as much compromise), in an increasingly overflooded market of mediocrity. I'm sick of ports of games that were designed to run for the lowest common denomintor just because of the other systems' market share and not because of the quality behind it.

    The way I see it, games that are specifically targeted to the more powerful system will ultimately result in better-looking and more code-optimised games. People bought saturns to have the best looking 2d games. And other people bought ps1s for its native ability to handle 3d games with ease. Games designed for each platform looked better than the ones they weren't designed for (most 2d sucks on ps1, and 3d games like DOA1 for saturn looked better than the ps1 version) based on each of those system's strengths. (ps2's weakness is the limited video memory which makes texture detail suffer) Similarly people will flock to a system once the games developed especially for it, can start to show the potential of the machine instead of being held back by code from a game for another system (or one planned as multiplatform from the start)

    Another bonus if sega go the direction of the box is that porting games to the pc platform would be a cinch. more money for them there! I'm envisioning a simulataneous release of VF5 on xbox and pc..

  10. Id be very surprised if Sega limited themselves to the Xbox..Especially considering the userbase and the way the system is viewed over here in the UK/Europe and Japan, Sales figures for singular non franchise titles for the US Xbox are the worst of the 3 consoles by quite a large margin, it would be a no brainer.

    If the rumour turns out to be true id lean towards the Cube:

    -Newer Technology than PS2

    -Triforce Arcade

    -Easier to develop for than PS2

    -The Japanese heads of each Sega division have said in interviews GC would be their console of choice to develop for

    -Sega's support for the GBA would surely be a deciding factor

    -Localisation Both main HQ's (Sega + Nintendo) are Tokyo based

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