Soukyugurentai and Battle Garegga are damn good.
Souky's NALS targeting system is interesting- you can switch between different webs to sweep over enemies. There's some great use of scaling, especially in the outer space boss battle and the desert scene Cigs mentioned. One section where you pound on a few submarines also a good underwater effect to the graphics.
Garegga's music is done by the same composer who has lately done the soundtrack to DoDonPachi Dai-ou-Jou. One nice feature is the ability to unlock characters from Mahou Daisakusen. The option formation select system reminds me of MUSHA.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
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